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AI Insights · Timothy · October 2021

Top 5 2D Realistic Games Performance in South America Q3 2021

In Q3 2021, the top 5 2D realistic games in South America showed varied trends in downloads, revenue, and active users, with notable performance from '8 Ball Pool™' and 'Evony'.

Top 5 2D Realistic Games Performance in South America Q3 2021

In Q3 2021, the top 5 2D realistic games on a unified platform in South America demonstrated diverse performance trends in weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on Sensor Tower data.

8 Ball Pool™ from Miniclip.com saw a steady weekly revenue, peaking at approximately $102.4K at the beginning of July and maintaining around $73.5K to $100.6K throughout the quarter. Weekly downloads fluctuated between 341K and 429K, with a notable peak in early September. The game also maintained a robust weekly active user base, starting at around 4.4M and growing to approximately 4.8M by the end of September.

Evony by TOP GAMES INC. exhibited a consistent increase in weekly revenue, starting at around $64.2K and peaking at approximately $75.6K by the end of September. Weekly downloads showed an initial rise, peaking at 330K in late July, and then stabilized around 241K to 274K towards the end of the quarter. The weekly active users followed a similar trend, starting at around 316K and increasing to approximately 696K by the end of Q3.

Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED had a relatively stable weekly revenue, hovering between $51.4K and $67.2K, with a peak in mid-September. Weekly downloads saw a peak of around 54.7K in early August but experienced a gradual decline, reaching as low as 19.1K by the end of September. Weekly active users followed a similar pattern, starting at 150K and ending at around 148K.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. had a relatively stable revenue, ranging from approximately $43.6K to $59.8K throughout the quarter. Weekly downloads fluctuated between 48.4K and 83K, with noticeable peaks in early July and late August. The weekly active users showed some fluctuation as well, starting at around 355K and ending at approximately 306K by the end of September.

Last Shelter: Survival by LONG TECH NETWORK LIMITED experienced varied weekly revenue, starting at around $65.1K and ending at approximately $50.7K. Weekly downloads saw a significant peak of 26.2K in early August but generally remained lower, with the lowest at around 2.4K in early September. Weekly active users showed a similar pattern, peaking at 16.3K in early August and decreasing to around 4.9K by the end of September.

These insights provide a snapshot of the dynamic performance of 2D realistic games in South America during Q3 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021